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Old Jul 21, 2005, 12:21 AM // 00:21   #21
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Quote:
Originally Posted by Jwh6913
actually the torches are vital

they confuse the enemy so you actually get dribbles of 3 max at a time instead of 6

that's been my experience
Sorry, but the mission itself states the exact opposite. You are told (for the bonus) to light the torches to lure the enemies away from your stranded dwarf allies. Lighting the torches always increases the enemy numbers significantly and makes Thunderhead Keep nearly impossible to beat without a very good team.
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Old Jul 21, 2005, 12:23 AM // 00:23   #22
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Quote:
Originally Posted by Draconias
Sorry, but the mission itself states the exact opposite. You are told (for the bonus) to light the torches to lure the enemies away from your stranded dwarf allies. Lighting the torches always increases the enemy numbers significantly and makes Thunderhead Keep nearly impossible to beat without a very good team.
Aye. It says on the quest log "Light the torches to draw more mursaat reinforcements to your position"
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Old Jul 21, 2005, 12:27 AM // 00:27   #23
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my group couldn't light the torches because of a bug. they've might have fixed that by now.
just split your group in half. one monk on each side of course. and yes when people drop your chances of survival is dramatically decreased(not a hyperbole) but still posiible. one guy dropped and we were still able to beat it. GOOD LUCK AND DON'T GIVE UP.
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Old Jul 21, 2005, 02:11 AM // 02:11   #24
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Quote:
Originally Posted by Sagius Truthbarron
Aye. It says on the quest log "Light the torches to draw more mursaat reinforcements to your position"


it's weird, but I've never been able to beat thunderhead keep with the torches UNLIT

but when we light the torches my group always wins

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Old Jul 21, 2005, 07:58 AM // 07:58   #25
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My first 3 attempts were failures - due rushers and dead king but the next time we managed to complete it with only helaer - Mhenlo.
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Old Jul 21, 2005, 09:06 AM // 09:06   #26
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I think you should have 2 persons opperating the 4 catapults. That already takes a lot of preassure of the remaining 6 people, and then the bonus shouldn't be too hard.

Those 2 persons should also have non-weapon-damage skills so they can, if necessary, attack from the top without having to leave the catapult.
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Old Jul 21, 2005, 09:39 AM // 09:39   #27
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o_o

Last time I did this it was with my War/Nec (who is now a War/Mes...)

I went with a PUG, 6 people and the healer and protector henchie. Seems like it'll be hard already, right?

We get up to the fort, then two people drop or leave or whatever. So now we're down to 4 people and 2 henchies.

Couldn't get any worse? We get to the final stage where all the mursaat come attacking. Then another person drops. It is 3 people and 2 henchies.

Now, me being the idiot I am, thought that the bonus said something to the extent of "Light the torches to distract the Mursaat." Naturally I thought, hey anything to help us do this mission.

So we keep slugging our way through wave after wave. Almost completely got pwnd by the Giants that appeared. We somehow recovered, then the rest was somewhat simple. Just kept slaughtering wave after wave of Mursaat, but then I thought... "This is taking longer and is harder than I last remember." So at that time I re-read the bonus. Much to my horror and dismay I learned that it made the mission harder.

We did not really use the catapults. We did not use any special tricks. We just killed anything and everything that came our way. And we still beat it.

The point is, the mission isn't really that hard. My friends have complained about it being hard, but I have never had trouble with this mission. Maybe I'm just lucky and got a really nice group, but I don't know.

But since many people are having trouble with this, I will assume that the only reason why people have truoble with this mission is teamwork.

Just make sure someone is calling a target, and everyone is attacking that target. Prioritize targets as well. Take down the biggest threats to your group. Stay close to the king and wait for them to come to you and kill them as they come.

Now I'm not trying to say that the mission is a breeze and everyone who has tried and failed just sucks. I'm saying this is probably the point at which everyone has to learn how to operate as a team (though many get by without ever learning). If you are a warrior, don't bring skills that only benefit you. Bring skills that benefit your party.

Since I was a War/Nec I was using Blood is Power and Healing Signet to make sure the henchies and the other two members in my party had enough energy.

All of you Warrior/Monks out there learn to use Mending not on yourself, but your Monks. They are soft and squishy. You are not. I have made two primary monks. I ascended both and I can't tell you how many times I've seen Warrior/Monks cast that so completely lame spell Mending on themselves. It doesn't do much for them. The monk should be able to keep you alive anyways. Your armor is enough to protect you in PvE. A monk's armor is not enough to protect them. And the few times the Warrior/Monk actually cast Mending on me... I don't know how to thank them enough. Also Warriors, once again you may not be squishy, but monks are. Keep an eye on them. If you see that Jade Armor pwning your monk, stop attacking what you are and switch to that Jade Armor and get it to aggro you instead.

As well as Necromancers casting Blood is Power / Blood Ritual on me. I love you guys! <3 And all their other great buffs!

And Elementalists with wards, much love to you guys too!

And there are lots of other things other classes can do but too many to list!

Just remember, this isn't a single player game. It's a team game and requires team work.
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Old Jul 21, 2005, 10:27 AM // 10:27   #28
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The hardest thing about this mission is finding monks to take along.
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Old Jul 21, 2005, 05:02 PM // 17:02   #29
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lol... I just did it yesterday in 1 try, its easy if u hav 3 warriors, 2 monks (henchies) 1 elem, 1 support healer 4 king and whatever else... all I did.
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Old Jul 21, 2005, 07:22 PM // 19:22   #30
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Well this mission is making me want to quit the damn game.. I've tried 107 times.. the one boss that comes will not die and you can't do damage to it.. I hate this game..
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Old Jul 21, 2005, 10:00 PM // 22:00   #31
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You either need more interruption skills (Yes, maybe even a mesmer! ;O) or bring more damaging skills.

And you don't need to kill the boss right away. When I did it, we saved the Boss till last 'cause he is obviously harder to kill. Take out softer targets first.
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Old Jul 21, 2005, 11:12 PM // 23:12   #32
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Just my input: I did this with bots in the end... I just sat by the king and waited for the enemies to come to me, didn't even use the catapults once.
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Old Jul 22, 2005, 04:30 AM // 04:30   #33
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Did this mission first try with both of my charaters
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